Fantasy Freaks and Gam..., events, teens Ethan Gilsdorf Fantasy Freaks and Gam..., events, teens Ethan Gilsdorf

Hire me!

Ethan reads, makes world safe for geeks. Sometimes he wears these grampy pants.

I love to give talks and readings, slide presentations, moderate panels, teach creative writing and role-playing games, and inspire people to geek out.

I've appeared at conventions like Pax East, Gen Con and DragonCon; read at book festivals in Atlanta, Brooklyn and Boston; spoken at universities like MIT, Notre Dame, Bryn Mawr and LSU; and appeared at dozens of bookstores, book groups, high schools, libraries, and other venues.

I've fought (badly) with foam swords in public. I'm not afraid to wear my chainmail and tunic. I've taught 25 newbies how to play Dungeons & Dragons in one evening.

If your bookstore, library, book group, writer's festival, college/university, high school, club, game shop, convention, bar, cafe, mother, etc. would like to book me to give a talk, slide-lecture, organize a discussion, teaching a writing class, or have moderate a panel or Q&A, let me know.

Ethan reads, makes world safe for geeks. Sometimes he wears these grampy pants.

 

I love to give talks and readings, slide presentations, moderate panels, teach creative writing and role-playing games, and inspire people to geek out.

I've appeared at conventions like Pax East, Gen Con and DragonCon; read at book festivals in Atlanta, Brooklyn and Boston; spoken at universities like MIT, Notre Dame, Bryn Mawr and LSU; and appeared at dozens of bookstores, book groups, high schools, libraries, and other venues.

I've fought (badly) with foam swords in public. I'm not afraid to wear my chainmail and tunic. I've taught 25 newbies how to play Dungeons & Dragons in one evening.

If your bookstore, library, book group, writer's festival, college/university, high school, club, game shop, convention, bar, cafe, mother, etc. would like to book me to give a talk, slide-lecture, organize a discussion, teaching a writing class, or have moderate a panel or Q&A, I am a hired gun looking for a microphone to speak into and some dice to roll.  More info here.

For booking, rates and program details, contact me here. 

For a schedule classes I'm already teaching, see this.

Here are some of the events I can happily bring to your lecture hall or dungeon. Custom topics and talks also possible.

Fantasy Freaks and Gaming Geeks: The Lecture:
An overview of my award-winning book, with a reading, and (if you want) slide-lecture that encapsulates my journey into fantasy and gaming subcultures (D&D, Lord of the Rings, Harry Potter, World of Warcraft, medieval re-enactors), what explains the appeal of these fantasy worlds, and my own journey to accept my inner geek.

How Dungeons & Dragons Saved My Life:
An inspiring talk about my personal history playing D&D and other role-playing games, and how they influenced me, changed my life, and helped me become a creative, socialized, and (mostly) full-adjusted human being I am today. With images from my personal gaming collection and the history of role-playing games.

I've Always Wanted to Play D&D, But ....: A Three-Hour Fantasy Role-Playing Game Experience:
Using a quick-start method and simplified version of the rules, I've developed a 3 to 5 hour D&D-like experience that even non-nerds can understand. In one session, you and your pals can play characters, go on an adventure, solve problems and defeat evil in your unique way, help tell a memorable story -- and have a great time. Dortitos and Mountaimn Dew can be arranged.

Writing Workshops:
Teen Writing Adventure (three-hour or day-long writing classes for kids); Adult Writing Bootcamps (same thing for adults: fiction, nonfiction, poetry); How to Be a Freelance Writer (Tips, strategies and craft basics for writing articles, essays and op-ed for publication)

Personal Coaching and Manuscript Editing:
I have more than 15 years experience as a freelance writer and teacher of writing. I'm available for editing, consulting, and coaching (and butt kicking), and to help guide and provide feedback for anyone out there working in nonfiction, essay, op-ed, personal essay, memoir, poetry and fiction. I also consult on book promotion.

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Geek love

Geek love

Can a gaming and fantasy fanatic find romance outside his realm?

By Ethan Gilsdorf

[originally published in the Boston Globe Magazine]

In a famous scene in the 1982 movie Diner, Eddie (played by Steve Guttenberg) makes his wife-to-be pass a football trivia quiz before he’ll agree to marry her. Me, I’m a fantasy and gaming geek, not a sports freak. I may not know how many yards Tom Brady has passed for this season, or the Red Sox bullpen’s average ERA last season, but I can name all nine members of the Fellowship in The Lord of the Rings, and I can tell you that the Millennium Falcon made the Kessel Run in less than 12 parsecs.

This has caused some problems in my dating life. Not that I’ve pulled a litmus-test stunt on prospective mates, like: Do you prefer DC Comics or Marvel? Can you name the houses at Hogwarts? Rather, it’s me who’s felt tested. Should I admit I once played Dungeons & Dragons religiously? That I was president of my high school AV Club? Revealing my dweebishness hasn’t always produced the best results. “Huh . . . interesting,” more than one lady has said on a first date during my epic quest for damsels, one that has taken me from Star Wars cantina-like dive bars to the heartless land of Mordor.com, er, Match.com. “I never knew Chewbacca was from the planet Kah . . . how do you say it?”

“Kashyyyk,” I muttered, sipping my ale and deciding I’d not sing my hobbit drinking song – not until at least the third date.

Because these utterances have at times been deal breakers, I’ve often mulled whether couples can bridge the differences. Can partners hail from opposite ends of the hipster-to-geek continuum or the nerd-jock divide? Need they share the same geekery to make love work? As a decorated veteran of the Dating Wars, I’m here to report the answer is mixed.

One woman I was obsessed with seemed cool with the idea of watching The Fellowship of the Ring with me. In bed. We barely made it out of the Shire. When I proposed a marathon, 12-disc extended edition viewing of the trilogy (including the “making of” videos), with Middle-earth themed food, she de-friended me. I went out with another woman whose online profile declared, “I’m a sci-fi geek.” We met up at a sports bar, where my “Han shot first” reference met a blank stare and my Monty Python jokes fell flat. It seemed her professed geekiness was only skin deep.

I once met a couple who found a solution, though. Both through-and-through geeks, they resided, surprisingly, in opposing Dorklands. He collected Star Trek action figures and built reproduction props from movies and TV shows likeBattlestar Galactica. She baked medieval period bread, wore bodices, and kept a pseudo-Middle English blog. Still, the marriage worked. Maybe the solution to a successful relationship is not so much mutual participation in tunic-sewing and wizard rock as it is mutual respect for each other’s kooky infatuations. Yes, even that Captain Kirk command chair that dominates the den.

At least geeks today aren’t as ostracized as I was back in the Reagan administration. Boys and girls of all ages get down with Wii. Plus, as it turns out, hipsters, sports nuts, and fashionistas are really geeks in disguise. Dwarf-bearded men smitten with fixed-gear bicycles have appropriated nerdy glasses. Ex-jocks play fantasy baseball. In fact, a collection of action figures has a lot in common with a shoe fetish – the main difference being it’s OK to take your Manolo Blahniks out of the box. Whereas Voltron stays in his plastic bubble, forever. Plus, D&D players, adept at role-playing, make great lovers. Wizard, barbarian, or naughty secretary – what’s the difference?

As for the woman I’m currently seeing, she didn’t have to pass an Elvish exam. She’s no geek. She’s a former jock who set a couple of track records back in the day. Her passion is art and graphic design, not graphic battles with orcs or zombies. But she’s cool with my playing Risk with the boys. And she’s seen me in my tunic. Recently, she agreed to accompany me on a journey to my geek-friendly ancestral home. Before I had a chance to ask, she offered, “Hey, I’d love to watch the trilogy with your family. What can I bring?”

Before I could suggest “Boba Fett feta dip” or “a nice hobbity ale,” I realized she hadn’t specified which trilogy, Star Warsor Lord of the Rings. But I figured she’d be game for both.

Ethan Gilsdorf is the author of the award-winning, travel memoir/pop culture investigation Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms (now in paperback). Follow his adventures at http://www.fantasyfreaksbook.com.

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16 books to buy the geek on your list

16 books to buy the geek on your list

Trouble finding the perfect last-minute gift for that geek on your shopping list? Here are 16 great books covering all stripes of geekery

 

Just in time .... a Geek Book Gift Guide
 

'Twas the night before Christmas, when through the black hole

Not a fanboy or girl was stirring, not even a troll;

The MacBooks were placed near the Wi-fi with care,

In hopes that St. Geekolas soon would be there.


Have you been a good little geek this year? Have you kept your PS3 and Xbox consoles all shiny and neat? Did you get all A’s in Elvish and Klingon and Shyriiwook (aka Wookiee Speak)? Did you roll all 20’s the last time you went dungeon crawling? If so, perhaps you’ll find one of these geek-eriffic books under the tree this year.

But if you haven’t been good ... Well, Sauron’s eye, I mean Santa’s eye, is ever watchful. So you better watch out.

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My Best Friend Is a Wookiee: A Memoir, One Boy’s Journey to Find His Place in the Galaxy

by Tony Pacitti ($19.95, Adams Media)

Certified Star Wars geek (and Massachusetts native) Tony Pacitti charts his life in relation to the Trilogy—from pathetic childhood and adolescence to Luke Skywalker-like coming of age. We see a painfully shy kid slowly trying out the Jedi-like powers of adulthood and using the transformative Force (and forces) of the Star Wars universe to get him there. A hyperdrive tour through Star Wars fandom that's more fun than shooting womp rats in Beggar's Canyon. But “My Best Friend Is a Wookiee” also a comical, tender, no-punches-pulled coming of age memoir.

 

 

 

 

 

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Android Karenina

 

by Leo Tolstoy and Ben H. Winters ($12.95, Quirk Books)

What happens when you mash-up “Anna Karenina” with the world of 19th century Russia, this time retro-fitted with robotic butlers, mechanical wolves and moon-bound rocketships? You get “Android Karenina,” from the same folks who brought us “Pride and Prejudice and Zombies” and “Sense and Sensibility and Sea Monsters.” Here’s a sample line from Winters’ steampunked Tolstoy: “When Anna emerged [from the rocket], her stylish feathered hat bent to fit inside the dome of the helmet, her pale and lovely hand holding the handle of her dainty ladies’-size oxygen tank ...” A fun tongue-in-cheek romp for literature majors and science fiction aficionados alike.

 

 

 

 

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We, Robot: Skywalker's Hand, Blade Runners, Iron Man, Slutbots, and How Fiction Became Fact

 

by Mark Stephen Meadows ($19.95, Lyons Press)

If you grew up like I did on a steady diet of “The Jetsons,” “The Six Million Dollar Man,” “Star Wars,” and “The Terminator,” then you’ve been wondering when all your robot fantasies might become true. But unlike personal jet packs (never happened) and hover craft (another back-of-comic-book pipe dream), cyborgs, androids, and avatars are real. With wit and insight, Mark Stephen Meadows separates science fiction from actual fact, navigating the ethically sketchy territory of domestic robots and autonomous military robots, artificial hands and artificial emotions. “We, Robot” raises the crucial questions that robot-makers largely ignore. In doing so, Meadows shows us that in our quest to create more and more life-like robots, we’ve become more robotic ourselves.

 

 

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The Lord of the Rings Location Guidebook: Extended Edition

 

by Ian Brodie ($24.95, HarperCollins)

When I traveled to New Zealand to research my book “Fantasy Freaks and Gaming Geeks,” and embarked on my own Lord of the Rings filming location geek-out quest, this guidebook was indispensable. With its detailed maps, directions, insider information and exclusive movie stills—even GPS coordinates—I was able to find dozens of sites, from the Shire (Matamata) to Mordor (Mt Ruapehu in Tongariro National Park) to Arrowntown’s The Ford of Bruinen, location for the famed “If you want him, come and claim him!” scene. Perfect for the Tolkien freak planning his or her own LOTR adventure Down Under.

 

 

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Extra Lives: Why Video Games Matter

 

by Tom Bissell ($22.95, Pantheon)

Must video games remain mere entertainment?Could they provide narratives that books, movies, and other vehicles for story delivery can’t? Might they even aspire to art? Tom Bissell's new book "Extra Lives: Why Video Games Matter" aims a tentative mortar shot at these targets. His investigation is bedrocked upon personal experience; along the way, we also meet game developers at such megaliths as Epic Games, Bio Ware, and Ubisoft. Thankfully, the book isn’t pure fanboy boosterism. Video games can be great, he says, but they can be “big, dumb, loud.’’ A master prose stylist, the erudite Bissell is frequently insightful in the analysis of his video game obsessions.

 

 

 

 

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Halos and Avatars: Playing Video Games With God

by Craig Detweiler, editor ($19.95, Westminster John Knox Press)

A thoughtful collection of essays at the cross-section of religious and media studies. The various contributors take on quirky topics such as the theological implications of apocalyptic video games like Halo 3, Grand Theft Auto IV, and Resident Evil; how avatars are changing social networks and our spiritual lives; and the medical ethics and theology in controversial games such as BioShock. Bonus material includes an interview with Rand Miller, cocreator of Myst and Riven, and other video game industry folks.

 

 

 

 

 

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The Dream of Perpetual Motion

by Dexter Palmer ($24.99, St. Martin’s Press)

In the steampunk tradition comes this debut novel a greeting card writer imprisoned aboard a zeppelin who must confront a genius inventor and a perpetual motion machine. In creating his world, Palmer borrowed from archival source materials that predicted life how life would be in the year 2000, then retro-designed modern gadgets that use turn-of-the-19th-century technology. A kind of Shakespeare’s “The Tempest” as Jules Verne might have envisioned it and a great, richly-imagined read.

 

 

 

 

 

 

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Confessions of a Part-Time Sorceress: A Girl's Guide to the Dungeons & Dragons Game

 

by Shelly Mazzanoble ($12.95, Wizards of the Coast)

Dungeons & Dragons insider Mazzanoble (she now works for Wizards of the Coast, the company behind D&D) gives a sassy and informative look at D&D from the female gamer's POV. She tackles myths and realities of gamer stereotypes and proves that women should be, and increasingly are, welcome to roll dice and at Cheetos with the rest of the trolls. As Mazzanoble writes: “Let’s get one thing straight: I am a girly girl. I get pedicures, facials, and microderm abrasions. I own more flavors of body lotions, scrubs, and rubs than Baskin Robbins could dream of putting in a cone. ... I am also an ass-kicking, spell-chucking, staff-wielding 134 year-old elf sorceress named Astrid Bellagio.”

 

 

 

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Star Wars Jesus: A Spiritual Commentary on the Reality of the Force

 

by Caleb Grimes ($17.95, WinePress Publishing)

Is Obi-Wan Jesus? Why does Yoda speak like a character from the Old Testament? What inspires our devotion to this mythical universe of Jedis, Dark Sides and “feeling the Force”? Grimes gives us a different take on the LucasFilm empire, one that sees the Star Wars stories as potentially as powerful and useful as the ones we learned in Sunday school. In my case, I missed church entirely, but that didn’t stop me from quoting “There is no try. Do or do not” as a kind of spirtual/philosophical mantra.

 

 

 

 

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Collect All 21! Memoirs of a Star Wars Geek: The First 30 Years

 

by John Booth ($14.95, Lulu.com)

Not long ago, enviro-spiritual interpretations of “The Lord of the Rings” were all the rage. Now, paeans to “Star Wars” are popular. Here’s one that’s a deliciously warped nostalgia trip through Star Wars fandom. From collecting Kenner action figures to getting Star Wars birthday cakes from puzzled parents to scribbling fan letters to Harrison Ford and Carrie Fisher, Booth shamelessly flaunts his lifelong lust for all things Star Wars. Like a tractor beam, this endearing account draws us in and makes us reminisce about our own geeky obsessions.

 

 

 

 

 

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A Guide to Fantasy Literature: Thoughts on Stories of Wonder and Enchantment

 

by Philip Martin ($16.95, Crickhollow Books)

A diverse and thoughtful examination of the so-called “fantasy” genre: from Middle-earth to Narnia, high fantasy to dark fantasy, fairy-tale fiction to magic realism and adventure-fantasy tales. Peppered with meaty quotes by J.R.R. Tolkien, J.K. Rowling, C.S. Lewis and Stephen King, Martin’s book provides a concise primer for those wondering why it is we’re drawn to tales of magic quests and heroic derring-do.

 

 

 

 

 

 

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The Mythological Dimensions of Doctor Who

by Anthony Burge, Jessica Burke and Kristine Larsen, editors ($15.00, Kitsune Books)

Dr. Who fans, rejoice! This collection of essays takes a look at the mythological undercurrent in this classic BBC television series considered by the Guinness World Records as the “longest-running science fiction television show in the world” and "most successful" science fiction series of all time.” (Take that, Lucas and Roddenberry). Topics connect Dr. Who to Arthurian legend, Batman and medieval Scandinavian Valkyries. An engaging discussion for the serious traveler of the Whoinverse.

 

 

 

 

 

 

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Unplugged: My Journey into the Dark World of Video Game Addiction

 

by Ryan G. Van Cleave ($14.95, HCI)

 

Most of the time, playing video games is fine, fun and perfectly harmless. But every now and then, a player gets a little too immersed in a game’s imaginary word. In Cleave’s case, the game was World of Warcraft, and his playtime turned into an 80-hour-a-week, life-wrecking addiction. “Unplugged” tells a cautionary tale of hitting rock bottom, wising-up and climbing out of the dungeon.

 

 

 

 

 

 

 

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How to Survive a Garden Gnome Attack: Defend Yourself When the Lawn Warriors Strike (And They Will)

 

by Chuck Sambuchino ($14.99. Ten Speed Press)

Silly. Ridiculous. And a hoot. In the spirit of those “how to survive a zombie apocalypse” manuals comes this tome to tell us how to defend against the latest enemy. The book claims it is “the only comprehensive survival guide that will help you prevent, prepare for, and ward off an imminent home invasion by the common garden gnome.” Great color photos bring the spoofy goofiness alive.

 

 

 

 

 

 

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Carl Warner's Food Landscapes

 

by Carl Warner ($22.50, Abrams Image)

For the food geek on your list. Sumptuous, jaw-dropping, eye-popping, mouth-watering fantastical landscapes made entirely from real fruit of this earth: vegetables, cheeses, breads, fish, meat, and grains (and fruit, too). The 25 photographs take you on a trip around the world... and the sweet treat is each photo is followed by making-of insights into the creative process. Don’t read on an empty stomach.

 

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Geek Dad: Awesomely Geeky Projects and Activities for Dads and Kids to Share

 

by Ken Denmead ($17.00, Gotham)

 

The title pretty much says it all. You’re a geek. You have a kid who’s a geek (or you want to turn your kid into a geek). Read this crafty book for ideas to share your love of science, technology, gadgetry and MacGyver. Engineer and wired.com’s Geek Dad editor Ken Denmead offers projects so you and your child can, among other things: 1) launch a video camera with balloons; 2) make the "Best Slip n' Slide Ever”; and 3) build a working lamp with LEGO bricks and CDs. Soon, together, you can rule the galaxy as father and son. Mwahahah!

 

 

 

 

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Ethan Gilsdorf is the author of Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms, now in paperback. Follow his adventures and get more info on this book at /


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