Dungeons & Dragons is 50. Almost as many years ago, it saved my life.

“Once I discovered the transmogrifying portal of D&D, the game became a safe haven — the place where I could achieve feats and victories beyond my reach in real life.”
An essay for the Boston Globe Ideas section.

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Appearance on GBH’s “The Culture Show”

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“The Power of the Sandwich: Story Containers Beyond Chronology”